Angus' Adventures 2
by Macroworks Pty Ltd
Read, enjoy, discuss and understand
Angus’ Adventures 2 is designed to help readers who have attained independent reading skills, including those who are dyslexic or have dyscalculia short-term memory or ADD. It is also excellent for reluctant male readers.
Angus McIntyre is your typical Australian 12 year old. He hates teachers, school, and parents who make him do things he doesn’t want to do. Angus lives on a cattle property in New South Wales and goes to boarding school in Sydney.
In “Crumpet the Wonder Dog”, Angus finds himself grounded after the worst Australia Day barbecue of his life! Not that it was his fault, of course. All he wanted to do was be cool like Shane, the general hand on their property, who drives the hottest ute in town and rolls his own cigarettes. From deadly brown snakes to annoying cousins, Angus can’t help but get himself into mischief, the kind of mischief that usually lands him in trouble, and earns him a bit of good old-fashioned discipline.
Like any good stories, “The Adventures of Angus McIntyre” programs are meant to be enjoyed. However, they can also be used as an integral teaching resource in the classroom or at home. Students can first enjoy Angus’s escapades, and then go on to test their comprehension skills, as well as add to their word knowledge and vocabulary development, with the self-contained exercise sets at the end of each chapter.
As well as being challenged, students are also motivated to achieve, and in doing so go on to play a number of stimulating bonus games, while also earning printable achievement certificates.
The message of the Adventures of Angus McIntyre series is to read, enjoy, discuss and understand. The end result may well be the development of a lifelong love of reading for reading’s sake.
Features
- Fully narrated
- 12-chapter story with fun illustrations
- Self-contained comprehension and vocabulary exercises at the end of each chapter
- Suggested extension activities for each chapter
- 4 bonus games to encourage success
- Scoring and achievement results recorded and printable
- Recording of problem words
- Printable certificates
The school edition features:
- teachers are able to allocate class groups within the login section of the program, and assign global or individual user settings
- all configuration settings are adjustable, providing the opportunity for customisation of the program to suit individual student needs
- control sound effects and other program features
- Blackline Masters on CD-ROM with any multi-user licence. (click here to view a sample PDF)
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System Requirements
- Windows
- Operating System: Windows Vista, XP, 2000, NT, 98, Me
- Available RAM: 64 MB RAM
- HD Space Required: 200 MB
- Minimum Processor: Pentium III 666 MHz
- Minimum Display: 16 bit hi colours 640×480
- CD-ROM: Quad speed 4x
- Sound Card: Required
- Operating System: Windows Vista, XP, 2000, NT, 98, Me
- Macintosh
- Operating System: OS 9.x or later, OS X
- Available RAM: 64 MB
- HD Space Required: 200 MB
- Minimum Computer: PowerPC/Intel 666 MHz
- Minimum Display: thousands colours 640×480
- CD-ROM: Quad speed 4x
- Operating System: OS 9.x or later, OS X
Angus' Adventures 2 is targeted at the following age ranges:
- Mid Primary
- Upper Primary
- Secondary School
Angus' Adventures 2 is designed to foster development in the areas of:
- Literacy
For answers to Frequently Asked Questions (FAQs) and technical support visit:
Prices
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